Splash! Identifying the Grand Challenges for WaterHCI

Christal Clashing, Maria Fernanda Montoya Vega, Ian Smith, Joe Marshall, Leif Oppermann, Paul H Dietz, Mark Blythe, Scott Bateman, Sarah Jane Pell, Swamy Ananthanarayan, Florian Floyd Mueller

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review


Bodies of water can be a hostile environment for both humans and technology, yet they are increasingly becoming sources, sites and media of interaction across a range of academic and practical disciplines. Despite the increasing number of interactive systems that can be used in-, on-, and underwater, there does not seem to be a coherent approach or understanding of how HCI can or should engage with water. This workshop will explicitly address the challenges of designing interactive aquatic systems with the aim of articulating the grand challenges faced by WaterHCI. We will first map user experiences around water based on participants' personal experiences with water and interactive technology. Building on those experiences, we then discuss specific challenges when designing interactive aquatic experiences. This includes considerations such as safety, accessibility, the environment and well-being. In doing so, participants will help shape future work in WaterHCI.

Original languageEnglish
Title of host publicationCHI EA '22 - Extended Abstracts of the 2022 CHI Conference on Human Factors in Computing Systems
EditorsSimone Barbosa, Cliff Lampe, Caroline Appert, David A. Shamma
Place of PublicationNew York, US
Number of pages6
ISBN (Electronic)9781450391566
Publication statusPublished - 27 Apr 2022
Event2022 CHI Conference on Human Factors in Computing Systems, CHI 2022 - Virtual, Online, United States
Duration: 30 Apr 20225 May 2022

Publication series

NameConference on Human Factors in Computing Systems - Proceedings


Conference2022 CHI Conference on Human Factors in Computing Systems, CHI 2022
Country/TerritoryUnited States
CityVirtual, Online


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